Friday, September 7, 2018

On the Mend - Biome Map and Mechanic


I decided to go with the solar backpack mechanic because it fits the themes of restoration and technology working with nature, not against it. It is mainly used for opening the door to the workshop, but any of the rubble around can be made to light up as well if they player wishes to practice, and if you approach the gate from behind you will be able to open it and create a shortcut to avoid backtracking. I enjoy the sort of design where when you get the key item it allows you to create a shortcut to prevent backtracking, but also I gave the option where if you do backtrack, you still can have an enjoyable experience by being able to mess with the ruins.

Sunday, September 2, 2018

Sarasota Game Jam 2018





This weekend Alisa and I worked together to make a NES game at the Sarasota Game Jam! We made a top-down adventure game called dragoNES, where you stop a war between humans and dragons. Since the nesmaker program doesn't work on macs, and I don't have a working PC, I mostly churned out pixel assets like a machine while Alisa edited them and made them work in the program. Then we were able to put it on an actual cartridge and play it like a real NES game. It was a super amazing opportunity. If you have an emulator that can run it, we have it on itch.io here!