Ten ideas for how the "hero weapon" mechanic could work in my biome project.
From left to right, top to bottom:
- Fire a ray that shrinks and/or destroys evil thorns/corrupted plantlife
- Similarly, fire a ray that grows/restores good plants that can be used as a platform
- A seed launcher that when used with special patches causes fast-growing plants to create platforms
- A solar powered backpack that can be used to transfer energy to abandoned structures
- A bubble launcher with exploding bubbles that destroys rubble
- A bubble launcher that makes giant bouncy bubbles to help you reach higher platforms
- Remote control gauntlets that work with machinery in the ancient workshop
- Super cutter, can cut through anything but should only be used on thick vines.
- Wing scarf, and enchanted scarf that enhances jumping ability
- Plant control gauntlets, lets you control plants in certain situations and make a vine bridge, for example.
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